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Messages - SmallCleverDinosaur
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1
« on: April 16, 2013, 05:29 AM »
Hi Mr. Stingray  Even though you gave this up, it made me curious and I wanted to try it out. So I created a 32KB ROM-file with a small autostart program inside. In VICE 2.2 it works fine when I use it as an internal function ROM and it autostarts as it should. I also tried it in VICE 2.4 but I get a weird error-message from VICE (see picture) when I reset the emulated C128. Before reset I can see the code in the C128's memory, but after reset I get the error message. I didn't try it in VICE 2.3 since I don't have that version. However, when I use the file as an external function ROM-file it doesn't work at all in either version of VICE. It lets me add the file, but it can't be found anywhere in the memory of the emulated C128. Miro, do you have any ideas why it doesn't work to use it as an external function ROM? I've included the ROM-file if you would want to try it sometime.
2
« on: November 27, 2012, 11:21 PM »
Many years later someone made an 8x2 version of this which was released late 1992 in "128er Sonderheft 82".
Tokra, do you (or anyone else) know if issues of the "128er Sonderheft" can be downloaded somewhere on the internet? Or is it that no one has bothered scanning them?
3
« on: June 23, 2012, 07:08 PM »
Wow! Great work! This will be a great online resource when programming. One thing I saw, under the "Tokens" section you wrote "A final two bytes are used at the beginning of the program to indicate the memory address the program was saved from. This is actually ignored when loading, but it can be useful to guess which computer the program was created for." My memory may be a little rusty, but isn't this true only when using LOAD "PROGRAM",8 (or DLOAD), but when using LOAD "PROGRAM",8,1, these two bytes are read and the program is loaded into memory beginning at that address, right? Or is my memory too rusty?
6
« on: April 19, 2011, 03:34 PM »
Wow... Not even a simple thank you from "krzink" for my input. It escapes me why I even try...
7
« on: April 18, 2011, 07:53 PM »
Or you can transfer the contents of the Commodore discs into D64's which is a form of disc image files that can be read with an emulator running under for example Windows. If you are unfamiliar with Commodore emulators you can read about one the best, called VICE, on their homepage www.viceteam.org. That software is open source and completely free. Transferring real discs into D64's readable by a PC, requires some additional hardware. Quite a few of us here (myself included) surely can help you with the transfer if you are willing to part from the discs
9
« on: March 19, 2010, 11:07 PM »
I have two different versions of C64 to IEEE interfaces. Unfortunately I don't want to part from any of them. But I wanted to post them here so you get an idea of what to look for The first one I have is the Superbox64. It was manufactured by a Swedish company called Handic. The other one is rather rare, from a company called Brain Boxes in the UK. And it works both in C64 and C128 mode I have also included a new addition to the X1541-series of cables. It is the XS1541 developed by Nils Eilers in Germany. It doesn't connect your drive to your C64/C128 but to your PC. You can then transfer files back and forth from the drive to your PC. The difference from earlier X1541 cables is that the XS1541 can also be connected to parallell IEEE/488 devices like the 8250/8050 as well as serial devices like the 1541/1571. Have a look at Nils' homepage, http://xs1541.t-winkler.net/index_en.html
10
« on: March 04, 2010, 05:24 PM »
I did some hunting, and you can find FCOPY in this compilation of CMD utility disks: ftp://ftp.scs-trc.net/pub/c64/Tools/Drives/CMD_FD_HD_DOS_Utils.zip
Awesome! Thanks Andrew. And thanks Robert I downloaded that compilation and then used WCOPY+ and it worked like a charm. A great software for copying discs!
11
« on: March 03, 2010, 06:55 PM »
Also consider the price. $55.25 is quite a lot considering what you get. If your goal is to transfer Commodore discs to your PC there are many other way better solutions that gets you much more functionality for your money. But it's a fun gadget though Re: FC5025 5.25" floppy disk controller
12
« on: February 25, 2010, 05:38 PM »
Thanks Robert When I use Pokefinder I get 66 hits. Any idea which version is the highest? And which one that is the best to use? I didn't see FCOPY+ among the hits, what are the differences between FCOPY and FCOPY+?
13
« on: February 24, 2010, 06:19 PM »
Thank you Mr. Wiskow Most of my discs are 1541 formatted, just a few are 1571 formatted so time consuming is ok, since there are just a few discs. And none of them are copy protected. Is FCOPY a C128 program or for the C64? My setup is a C128D with a 1541 hooked to it. Is FCOPY able to read files from a 1571 formatted disc in the 1571 in the C128D and write them to the 1541? If so, do you know where I can get my hands on it?
14
« on: February 16, 2010, 10:17 PM »
I'm transferring my floppy discs to D64's using MMC Replay. Unfortunately MMC Replay can only create D64's and not D71's from floppies. So I have to find a way to split one 1571-formatted disc into two 1541 formatted discs before using MMC Replay to transfer them to D64's. Does anyone know if there is a program to automatically do that? If not, I quess I have to manually copy file after file from the 1571-disc until the first 1541-disc is full and then continue copying to disc two. But then I need a program that is able to copy PRG,DEL,REL and SEQ files. Does anyone know of a good program to do that? None of the discs are copy protected.
15
« on: February 04, 2010, 05:41 PM »
On the expansion port, there are two lines called GAME and EXROM. A C64 cartridge can ground either of these in different combinations to reconfigure the memory configuration on power-up to enable the cartridge ROM to be mapped into the C64 memorymap. When the C128 was introduced, Commodore programmed the C128 so that if either GAME or EXROM was grounded, it was likely that a C64 cartridge was present in the expansion port and the C128 automatically switches to C64 mode. The switch on the C64NIC+ grounds GAME or EXROM and thus the computer starts in C64 mode. As Redrumloa said, you can press the C= key on power-up and the C128 will start in C64 mode. However, this seems to not work very well with the MMC Replay. But if you have a look in the manual of the MMC Replay, you'll se that it is possible to configure it to automatically start in C64 mode. Not with the help of a switch, but with a setting in the MMC Replay flash ROM.
16
« on: January 26, 2010, 12:41 AM »
Thanks Mr. Carlsson Using VICE's great copy/paste function there is no longer need to tokenize it with an external program. VICE does that as the code is being pasted Is there anyway that I could convert this so I could play it again in Windows vista?
I've created a .d64 with the program. You can download it here. Download it, attach it to VICE and enjoy
17
« on: January 25, 2010, 05:55 PM »
Lance, do you know which model(s) of the PET that this game ran on?
18
« on: January 24, 2010, 07:17 PM »
Have a look in "Mapping the C128", page 69, address 216/$D8. In order to be able to access the VIC's register directly you have to disable BASIC's screen editor IRQ routine and you do that by storing the value 255/$FF in this register. From "Mapping the C128": You can turn off the screen-setup portion of the screen editor IRQ routine by storing the value 255/$FF here. This gives you direct control over the VIC chip register settings, but disables BASIC'S ability to change display modes.
19
« on: January 24, 2010, 07:23 AM »
Has all of us missed that or is it just that no one has written about it here? Or is it that I have missed to read about it here? Anyway, it has been released. The old homepage of the Viceteam ( http://www.viceteam.org) has not been updated. It still says version 2.1. Use their new homepage to download the new version ( http://vice-emu.sourceforge.net) New features specifically for the C128: - Added RAM banks 2 and 3 support. - Improved the VDC emulation. - Stereo SID $D7xx range support.
20
« on: January 24, 2010, 07:07 AM »
Using MMC64/MMC Replay with the C128 has always been a problem since the expansion port of the C128 isn't as stable as that of the C64 (a lot more signal interferance in the C128). When Individual Computers released the MMC Replay they said that they had tried the cartridge in over 40 different C64's and C128's just to make sure that they had taken care of all the problems found in the MMC64, but it's possible they didn't succeed to 100%. One problem I had once was that the SD-card was bad and couldn't be read by the MMC Replay while in my C128. The computer didn't even boot, the screen was just black when I started the computer. When I removed the SD-card it booted as it should. I then tried another SD-card and that worked fine. Have you tried turning your C128D on with the MMC Replay inserted but no SD-card inserted in the cardreader of the MMC Replay?
21
« on: January 23, 2010, 07:55 PM »
Je parle Français et Anglais, je peux t'aide avec le traduction
Maybe you could translate what it is michellefland needs and maybe someone here can help him It's superbase 64 he's looking for, right? With a manual? But he wants the manual in French? Was the program itself also translated to French?
22
« on: January 23, 2010, 07:10 PM »
Got it - you guys aren't using the SMF Curve theme.
.... and now you should
And now it works  Thanks Lance! Lance, you sure have a tough job, not only must you contend with different browsers and OS's, you must also contend with different themes... thanks again for your work in bringing us this site!
I agree! So Lance - thanks again!  You are truly a great contributor to keeping the C128 alive!
23
« on: January 23, 2010, 12:23 AM »
The .d64 file is a complete copy of a normal C64/C128 disc, that's why it's called a disc image. The data from the disc has been dumped to the image-file. But not only the file data itself but also structural data from the disc, like sector information, disc header etc. So a .d64 is not ideal to copy to an EPROM. However, there are programs to extract file data from a .d64. Or you can use for example the VICE emulator to load the file into emulator memory and then save it to your harddrive. If you use the C128 emulator you have the BSAVE command which easily saves dumps from the emulator memory to harddrives.
24
« on: January 22, 2010, 11:06 PM »
Check out the brief but very informative article by Scott Julian, named "How to make C64 cartridges". Not only does it contain a schematic, but also a lot of good information on how to create a cartridge. You can download the two pdf's here and here.
25
« on: January 22, 2010, 10:48 PM »
That is odd... I'm running IE8 (8.0.6001.18702), under Windows XP. But compare the image i attached and the one you attached from IE8, they are overall very different. It looks almost that I'm running another version of the forum software. But that shouldn't be possible right? Or is it the fact that I use Windows XP? Which Windows version are you running?
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